Coverart for item
The Resource Sams teach yourself Unity 2018 game development in 24 hours, Mike Geig

Sams teach yourself Unity 2018 game development in 24 hours, Mike Geig

Label
Sams teach yourself Unity 2018 game development in 24 hours
Title
Sams teach yourself Unity 2018 game development in 24 hours
Statement of responsibility
Mike Geig
Title variation
  • Teach yourself Unity 2018 game development in 24 hours
  • Unity 2018 game development in 24 hours
Creator
Author
Subject
Language
eng
Member of
Cataloging source
FBR
http://library.link/vocab/creatorName
Geig, Mike
Dewey number
794.8/1526
Illustrations
illustrations
Index
index present
LC call number
QA76.76.C672
LC item number
G45 2018
Literary form
non fiction
Series statement
Sams teach yourself
http://library.link/vocab/subjectName
  • Computer games
  • Three-dimensional display systems
  • Computer games
Label
Sams teach yourself Unity 2018 game development in 24 hours, Mike Geig
Instantiates
Publication
Note
Includes index
Carrier category
volume
Carrier MARC source
rdacarrier
Content category
  • text
  • still image
Content type code
  • sti
Content type MARC source
  • rdacontent
  • rdacontent
Contents
Introduction to Unity -- Game objects -- Models, materials, and textures -- Terrain and environments -- Lights and cameras -- Game 1: Amazing racer -- Scripting, part 1 -- Scripting, part 2 -- Collision -- Game 2: Chaos ball -- Prefabs -- 2D game tools -- 2D tilemap -- User interfaces -- Game 3: Captain Blaster -- Particle systems -- Animations -- Animators -- Timeline -- Game 4: Gauntlet runner -- Audio -- Mobile development -- Polish and deploy -- Wrap-up
Dimensions
24 cm.
Edition
Third edition.
Extent
xviii, 443 pages
Isbn
9780134998138
Lccn
2018902432
Media category
unmediated
Media MARC source
rdamedia
Other physical details
color illustrations
System control number
  • on1040004504
  • (OCoLC)1040004504
Label
Sams teach yourself Unity 2018 game development in 24 hours, Mike Geig
Publication
Note
Includes index
Carrier category
volume
Carrier MARC source
rdacarrier
Content category
  • text
  • still image
Content type code
  • sti
Content type MARC source
  • rdacontent
  • rdacontent
Contents
Introduction to Unity -- Game objects -- Models, materials, and textures -- Terrain and environments -- Lights and cameras -- Game 1: Amazing racer -- Scripting, part 1 -- Scripting, part 2 -- Collision -- Game 2: Chaos ball -- Prefabs -- 2D game tools -- 2D tilemap -- User interfaces -- Game 3: Captain Blaster -- Particle systems -- Animations -- Animators -- Timeline -- Game 4: Gauntlet runner -- Audio -- Mobile development -- Polish and deploy -- Wrap-up
Dimensions
24 cm.
Edition
Third edition.
Extent
xviii, 443 pages
Isbn
9780134998138
Lccn
2018902432
Media category
unmediated
Media MARC source
rdamedia
Other physical details
color illustrations
System control number
  • on1040004504
  • (OCoLC)1040004504

Library Locations

    • Vancouver Public Library - Central BranchBorrow it
      350 West Georgia Street, Vancouver, BC, V6B 6B1, CA
      49.280188 -123.114755
    • Champlain Heights Branch Vancouver Public LibraryBorrow it
      7110 Kerr Street, Vancouver, BC, V5S 4W2, CA
      49.219031 -123.041172
    • Marpole Branch Vancouver Public LibraryBorrow it
      8386 Granville St., Vancouver, BC, V6P 4Z7, CA
      49.209972 -123.140274
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